I try replace InlineDialog to popup, and after updating got a problem with the popup position. It is rendered on top of the window but not in a trigger place. Any props did not help to fix it.

Ok, I have an answer, a problem with triggerProps - Incorrect method of passing to the button - costume button component not push it to @atlaskit/button
Hey @ValeriiPushkar1 ,
We experience the same problem, can you explain how you fix it, I don’t get the problem with triggerProps.
Can you show an example ?
@FlixAndre It works for me:
const TriggerButton = ({ isOpen, setIsOpen, triggerProps }: TriggerButtonProps) => (
<IconButton
icon={(iconProps) => <ErrorIcon {...iconProps} label="" primaryColor="red" />}
onClick={() => setIsOpen(!isOpen)}
label=""
{...triggerProps}
/>
);
<Popup
key={entryId}
isOpen={isOpen}
onClose={() => setIsOpen(false)}
placement="bottom-start"
shouldUseCaptureOnOutsideClick
shouldRenderToParent
content={() => popupContent}
shouldReturnFocus
trigger={(triggerProps) => (
<TriggerButton isOpen={isOpen} setIsOpen={setIsOpen} triggerProps={triggerProps} />
)}
/>
Thanks for your answer !
I realized I got this bug when I’m on forge tunnel, the popup open at tag but not with forge deploy